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Finally! Oh, God, took too longer than the other animatronics with all those cable wires and the holes and... everything. But hey, I like how it turned out. For those who think that it moves "too fluently" for being that rusty and gone to waste: yes, I did think about that too. It moves "too well" for being abandoned for so long and having a rotting corpse inside, but at the same time we've got this -> freddy-fazbears-pizza.wikia.co… and this freddy-fazbears-pizza.wikia.co… in which it moves quite well knowing the animatronic's conditions. So I decided to leave the sprites like that.
Note about the first animation: the legs don't move because they aren't visible in-game. You wouldn't notice that detail. Scott didn't animate it since it's not in the character's sight, lol.
I shall start with the animatronics sprite sheets "soon"; you know, making the sprites in 4 directions so that they can be seen from different perspectives...
Or used by me in something...
Springtrap & Five Nights at Freddy's © Scott Cawthon
Sadly, this can't be used as an icon, because of its ears; they make the sprite too high for the room in dA's avatars.
Note about the first animation: the legs don't move because they aren't visible in-game. You wouldn't notice that detail. Scott didn't animate it since it's not in the character's sight, lol.
I shall start with the animatronics sprite sheets "soon"; you know, making the sprites in 4 directions so that they can be seen from different perspectives...
Or used by me in something...
Springtrap & Five Nights at Freddy's © Scott Cawthon
Sadly, this can't be used as an icon, because of its ears; they make the sprite too high for the room in dA's avatars.
Image size
50x55px 6.31 KB
© 2015 - 2024 Lagoon-Sadnes
Comments19
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Cool springtrap sprite. I luv the walking and the details. Keep up the good work😄